COLLISION16:fluid, the sixteenth COLLISIONcollective group show of new work, explores the concept of the fluid and the changing, in a wide variety of manifestations and interpretations. These works range from a piece in which pixels on screen are programed to act like a liquid, to works that explores the fluid boundaries of our perception, from work that aesthetisizes the “glitch” —an unanticipated or undesired change in the media stream, to a work that uses images projected on ice to explore our changing climate. What these works have in common is that they they express the contingent and the unforeseeable. As technology’s rate of change continues to get faster and faster, it has dramatic consequences for our culture. In order to reflect our would, our art must be able to embody the fluid. The work in COLLISION16:fluid does exactly that.
COLLISION16:fluid co-curated by John Slepian and William Tremblay.
Work by: Jonathan Bachrach and Jonathan Ward, Kevin Benisvy, W. Benjamin Bray, Chris Fitch, John Craig Freeman, Rob Gonsavles, Giles Hall, Ben Houge, Heidi Kayser, Georgina Lewis, dan paluska, Dan Roe, John Slepian, Mark J. Stock, Wayne Strattman
DéchARge de Rebut Toxique
Décharge de Rebut Toxique is an augmented reality public art project built for smart phone mobile devices. The public can simply download and launch the Layar Augmented Reality Browser app on their iPhone or Android and aim the devices’ camera at the area around Green Street Station and all other outbound south Orange Line stations. The application uses geolocation software to superimpose computer generated three-dimensional art objects, enabling the public to see the work integrated into the physical location as if it existed in the real world.
With locations in New York, Boston and Paris, Décharge de Rebut Toxique consists of sprawling radiotoxic waste dumps at a time when the world is reconsidering its policies on nuclear energy after the 2011 Fukushima Daiichi nuclear disaster.