Announcing LACMA’ s Art + Technology Lab Artist Grant Awards

Last December, LACMA announced the new Art + Technology program and issued the first call for proposals. By the end of January, they had received more than 450 proposals from artists, architects, designers, and developers from all over the world, involving everything from drones and data visualization to rockets, robotics, sonification, and sensors. LACMA curators, staff, and Art + Technology advisory board members reviewed them, looking for projects that are experimental and address issues at the intersection of culture and technology, provide opportunities for public engagement, and produce data, methods of models that might be of interest to other artists and technology developers.


John Craig Freeman will draw on crowdsourcing, augmented reality, and EEG (electroencephalography) technology in a project titled Things We Have Lost. The artist will interview people on the streets of Los Angeles about things, tangible or intangible, that they have lost, creating a database of lost objects. A later performance at LACMA will allow participants to “conjure” virtual objects using brainwave technology and augmented reality. Freeman is a founding member of the collective Manifest.AR, whose work seeks to expand the notion of public space by exploring how digital networked technology is transforming our sense of place.

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Monument / Anti-Monument, Sculpture City Saint Louis 2014

final_sculpt_logo_2014Monument / Anti-Monument is an international conference that will bring together artists,art historians, curators, academics, architects, urban planners, designers, archaeologists and other experts to explore contemporary thinking about the intersection of sculpture and the public realm. While the public sculpture and monuments of the host city of St. Louis will be used as a catalyst for discussion, the conference will also seek a broader dialogue that will encompass a global perspective on sculpture and its relationship to place.

Keynote Speaker: Lozano-Hemmer

Lozano-Hemmer develops interactive installations that are at the intersection of architecture and performance art. His main interest is in creating platforms for public participation by perverting technologies such as robotics, computerized surveillance or telematic networks. Inspired by phantasmagoria, carnival and animatronics, his light and shadow works are “antimonuments for alien agency”.

Redefining Memorials: The Conflation of Heroes and Victims

Harriet F Senie, Co-Chair and Panel Organizer
Harriet F Senie is the Director of Museum Studies and Professor of Art History at City College and the CUNY Graduate Center.

John Craig Freeman, Co-Chair and Panel Organizer
John Craig Freeman is a public artist and Professor of New Media at Emerson College.

Charlotte Cohen, Panelist
Charlotte Cohen is a Fine Arts Officer with the U.S. General Services Administration (GSA), managing new commissions and the collection in the New York region.

Sally Webster, Respondent
Sally Webster is Professor Emerita of 19th-Century American Art at City College and the CUNY Graduate Center

A discussion on the increasing role of victims’ families in the memorial process, leading to a hybrid form that foregrounds individuals lost rather than historical issues. The topic will be explored from the perspective of an artist, an art historian and a public art administrator/curator.

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Augmented Reality Art

From an Emerging Technology to a Novel Creative Medium
Series: Springer Series on Cultural Computing
Geroimenko, Vladimir (Ed.)
ISBN 978-3-319-06202-0


Written by a team of world-renowned artists, researchers and practitioners – all pioneers in using augmented reality based creative works and installations as a new form of art – this is the first book to explore the exciting new field of augmented reality art and its enabling technologies.

3. Beyond the Virtual Public Square: Ubiquitous Computing and the
New Politics of Well-Being

Gregory L. Ulmer and John Craig Freeman

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L’esposizione come “spazio aumentato”: Hans RichtAR e l’exhibition design negli anni ’20

Cinergie. Il cinema e le altre arti
Elisa Mandelli

Hans RichtAR non è un errore di battitura, ma il titolo di un’opera d’arte in realtà aumenta (augmented reality, abbreviata con AR, da cui il gioco di parole)1 realizzata nel 2013 da John Craig Freeman e Will Pappenheimer. Read more.


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DC Art Science Evening Rendezvous (DASER)

daser-largeNational Academy of Sciences
Thursday, March 27, 2014, 6 p.m.
Keck Center, 500 Fifth St., N.W.

D.C. Art Science Evening Rendezvous (DASER) is a monthly discussion forum on art science projects in the national capital region and beyond. DASERs provide a snapshot of the cultural environment and foster interdisciplinary networking. The theme this month is creating spaces that challenge perceptions.

John Craig Freeman, Professor of New Media, Emerson College, Boston

Ryan Hill, Director of Digital Learning Programs and ARTLAB+, Hirshhorn Museum and Sculpture Garden, Smithsonian Institution, Washington, D.C.

Margot H. Knight, Executive Director, Djerassi Resident Artists Program, Woodside, California

Milton Shinberg, Architect, Shinberg Levinas Architects; and Adjunct Associate Professor, School of Architecture & Planning, The Catholic University of America, Washington, D.C.

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Des attractions fantômes fleurissent à Lausanne

Anetka Mühlemann, La Une, Lundi 27 janvier 2014


Dans l’espace urbain, une Lausannoise a installé un métro pour Boston, d’éternels oiseaux migrateurs et une colonie d’arbres joueurs. Tout un monde insolite accessible au bout du smartphone.

Read more.

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The Convergence Effect: Real and Virtual Encounters in Augmented Reality Art

Horea Avram
M/C Journal, Vol. 16, No. 6 (2013) – ‘augment’


Within the larger context of the post-desktop technological philosophy and practice, an increasing number of efforts are directed towards finding solutions for integrating as close as possible virtual information into specific real environments; a short list of such endeavors include Wi-Fi connectivity, GPS-driven navigation, mobile phones, GIS (Geographic Information System), and various technological systems associated with what is loosely called locative, ubiquitous and pervasive computing. Read more.

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